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What's New in Dota 1 Map 6.85 Ai? Download and Find Out



DotA 6.83c Download - Official Dota 6.83c Map. Finally! After several months, IceFrog released another update for the DotA 1, the DotA 6.83c. This map goes straight from the DotA 6.81d into DotA 6.83c. Between them actually there are some patches which is released to the DotA 2, that's why this map contains a lot of changes from both DotA 6.82 and also DotA 6.83. The most notable one is the addition of the Bounty rune and the new Roshan's location. Can't wait to try it? Check out the download link below!




dota 1 map 6.85 ai download




I want to help those player who have a problem in w3...those who can't see the AI map..... follow this steps...1.)First download the AI map...2.)Copy it to the folder of the Warcraft 3/Maps3.)Then paste it there....4.)Rename the Dota ai map,.... anything you want ....5.)Open the Warcraft 36.)Find The AI Dota map you downloaded....(The name of the Dota Ai map...Not the name you used to rename the map)


Feak used a Battle.net chat channel as a place for DotA players to congregate, but DotA Allstars had no official site for discussions and hosting. Subsequently, the leaders of the DotA Allstars clan, TDA, proposed that a dedicated web site be created to replace the various online alternatives that were infrequently updated or improperly maintained. TDA member Steve "Pendragon" Mescon created an official community site, dota-allstars.com.[13]


Towards the end of his association with the map in 2005, Feak handed over control to another developer.[11] The new author, IceFrog, added new features, heroes, and fixes.[12] IceFrog was at one time highly reclusive, refusing to give interviews; the only evidence of his authorship was the map maker's email account on the official website and the name branded on the game's loading screen.[17] Defense of the Ancients was maintained via official forums. Users posted ideas for new heroes or items, some of which were added to the map. IceFrog would quickly update the map in response to feedback.[17] Mescon maintained dota-allstars.com, which by May 2009 had over 1,500,000 registered users and received over one million unique visitors every month.[18] Mescon's sale of the domain to Riot Games split the DotA community,[4] and IceFrog announced a new official site, playdota.com, while continuing game development.[19]


  • It is recommended to backup your old "config.lod.ini" file and create a new one by loading the map in single- or multiplayer (the latest version of the config is automatically created newly when you start the map, it will not overwrite an existing old version though)Config file updated to fit dota's one, but still most of the options do not work.

  • Added support for CameraHeight option.

  • RealStop/RealPatrol and other Real* binds are outdated and replaced with ExtraSlot1..5 binds, aligning left-to-right top-to-bottom. ExtraSlot1 for old "move", ExtraSlot2 for old "stop", etc.

  • BingMove/BindStop/BindHold/BindPatrol now actually binds the stated action instead of the button.

  • Added quickcast options support (untested)

  • FixesFixed Silver Edge proc on every attack ingame

  • Improved attack detection mechanic to prevent false-positive cases

  • Changed lane creeps AI a lot, it will also affect neutrals vs creeps interactions (only if you're playing with at least one observer)

  • Creeps can no longer see units that normal heroes cannot (e.g. attack an uphill target)

  • Fixed using Ice Blast activating all existing Ice Blasts instead of your only

  • Fixed Guardian Greaves didn't allows Eul to provide bonus movespeed

  • Fixed Spiked Carapace affecting hero for attacks made by his wards or similar summons

  • Fixed Tidebringer giving permanent extra damage when learning the ability

  • Fixed Essence aura restoring normal amount of mana with Arcane Orb when you also have Ball Lightning

  • Fixed critical strikes with lower multipliers overrode bigger criticals

  • Fixed Berserker's Call interaction with other armor bonuses (e.g. Reactive Armor)

  • Fixed Shadow Dance issues with pseudo-invisibility under Track/Amplify Damage

  • Fixed Blademail persisting through death of the user

  • Fixed Necromastery spawning souls' visual effect even when not consuming them

  • Fixed an issue which allowed to cancel an attack under Duel and other similar skills

  • Fixed swapping heroes not resetting PlayerControlledUnits group

  • Fixed non-homing missiles to be homing

  • Fixed Shackles allowing enemy to turn invisible

  • Fixed a rare bug with False Promise

  • Fixed some item abilities counting as an ultimate and starting visual cooldown in the scoretable

  • Fixed Stampede's slow always lasting 1.5s

  • Fixed Stampede providing Aghanim's bonus even when not upgraded

  • Fixed Force of Nature's icon positioning

  • Fixed a couple more tooltips

  • Balance & FeaturesReincarnation reworked: On respawn, a reincarnated hero will resurrect with less HP, equal to the same percentage of his MP at the moment of death. The minimum is 40%, the maximum is 80% MP-to-HP. Manacost changed from 200/300/400 to 200.

  • Replicate no longer allows the user to constantly jump back and forth, now simply destroys the illusion on use.

  • Chronosphere movespeed from 600/700/800 back to 1000

  • Chronosphere (agh) manacost increased to normal (non-agh) values

  • Rupture no longer penetrates invulnerable units

  • Eul's movespeed bonus now stacks with itself

  • Eul no longer has issues with illusions

  • Deafening Blast range reduced from 900 to 800

  • Deafening blast no longer affects invulnerable units

  • New visual effect for Blademail

  • Berserker's Rage (Troll transform) BAT from 1.55 to 1.6, movespeed from 310/320/330/340 to 300/310/320/330

  • Kodo base MS from 310 to 300

  • Drums of War tooltip fixed, damage/AS bonus decreased to 6/8/10 dmg and 3/4/5 AS per item

  • Vital Strike damage amount now linearly increases with the target's HP

  • Berserker's Call duration from 1.5/2/2.5/3 to 1.6/2.0/2.4/2.8

  • Tether HP/MP heal to ally 1.1/1.2/1.3/1.4 -> 0.6/0.8/1.0/1.2

  • Lion's base STR 16 -> 18, INT 22 -> 24 (attack damage stays the same)

  • Glimpse cast range 600/1000/1400/1800 -> 600/900/1200/1500

  • X-marks the spot cast range 400/600/800/1000 -> 500/600/700/800, self/ally duration 8 sec -> 6 sec

  • Flamebreak no longer interrupts any orders the targets gave before

  • Satyr Trickster now gives 21 exp instead of 41

  • Skink courier replaced with Golem's courier

  • Removed targeting restrictions from Vacuum (e.g. targeting a cliff didn't work before)

  • Frostmourne movement speed bonus from 15 to 10%

  • Trueshot bonus damage reduced from 18/24/30/36 to 12/18/24/30%

  • Shadow Dance passive bonuses now has 1 second delay before getting activated (deactivation time still 0.5 seconds)

  • Shadow Dance passive movespeed bonus reduced from 30/35/40% to 25/30/35%

  • Amplify Damage' armor reduction from 10/15/20 to 8/14/20

  • Spin Web's fade time increased from 2 to 4 seconds for ranged heroes

  • Stampede duration from 3.75 to 3.5/3.75/4 seconds

  • Poison sting bonus dmg from max hp 0.6/0.9/1.2/1.5% -> 0.3/0.6/0.9/1.2%, duration 6/9/12/15 -> 6/8/10/12, can't disable dagger/heart

  • Leveling Devour now levels up usable secondary skills as well

Devour's War Stomp:Stun duration from 1.2/1.3/1.4/1.5 to 1.4/1.6/1.8/2.0, with diminishing returns; AoE from 250 to 240/260/280/300


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